Demo 152 Changelog

NEW: added 3 game difficulty levels (2 available in Demo)

NEW: added 16 new sector environmental effects

NEW: added 2 new gas cloud types: explosive and corrosive

NEW: improved enemy ship AI resulting in smarter movement during combat, e.g. enemy ships will try to avoid being stationary.


MOD: improved visual feedback for exceeding weight limit with new equipment

MOD: camera no longer shakes when ships explode beyond visual range

MOD: reduce length of bullet sweep sound effect

MOD: target icon now follows target ship smoothly rather than disappearing at start of move and reappearing at end

MOD: reduce fuel storage for all ships


FIX: bug where shield damage not affected by skills and utility effects

FIX: bug where main map tooltip sometimes doesn't update when moving mouse over a new tile

FIX: bug with bottom help panel 'cancel tutorial button'

FIX: incorrect message when trying to use equipment skills for a weapon that has already been fired in the current turn

FIX: bug where hitpoint bar does not overlay shieldpoint bar if less than shieldpoints after recharging shields

FIX: misleading messages and icon highlighting in certain situations when activating/deactivating weapons from central weapons display

FIX: bug where game sometimes waits for weapons input in manual mode when no targets are present

FIX: tooltips for manual mode, heat and energy display updated 

FIX: some tutorial help panels updated

FIX: 'f' key can now be used for repeated fire while stationary, in the same way as right-click mouse input

FIX: various issue where target icon (when targeting enemy ship) displays strange behaviour