NEW: Main story campaign
NEW: New faction with 5 new enemy ship types.
NEW: Many more lore dialog options
NEW: Steam Achievements
NEW: Controller and Steam Deck Support
Improved game balance
MOD: Various adjustments to ambushes and enemy ship levels
MOD: changed max weight and max goods weight for transport class
Bugfixes and quality of life
QOL: equipment status/heat/energy detail menu needs now stays open after entering station or loadout screen, and after entering new sector
QOL: option to view only relic missions in sector map
FIX: bug where sector info exceeds tooltip bounds in system map
FIX: various bugs with commandeer skill
FIX: bug where ship speed is not shown correctly
immediately after boarding new ship
FIX: odd behaviour that occurs when boarding a ship that has fewer equipment slots/max weight than the previous ship
FIX: bug where it is possible for galaxy to spawn without luminant faction
FIX: bug with relic event buttons
FIX: UI bug with some interactions during wreck exploration
FIX: bug where sometimes unable to continue saved game from splash screen menu (despite being able to load the same saved game from within the in-game menu)
FIX: bug where same relic mission npc lore dialogs are repeatedly available
FIX: trade goods filter on system map is not saved
FIX: bug with lights on wrecks
FIX: bug where you are required to deliver goods to the same station you are already at
FIX: bug where missions requiring you to raid resources from a target ship fail to proceed to the 'delivery' stage after destroying the target
FIX: bug where top passive skills cannot be acquired
FIX: various bugs with transport hub
FIX: bug where cargo sometimes not visible in loadout screen immediately after being acquired