Full release!

NEW: Main story campaign 

NEW: New faction with 5 new enemy ship types.

NEW: Many more lore dialog options

NEW: Steam Achievements

NEW: Controller and Steam Deck Support


Improved game balance

MOD: Various adjustments to ambushes and enemy ship levels

MOD: changed max weight and max goods weight for transport class


Bugfixes and quality of life

QOL: equipment status/heat/energy detail menu needs now stays open after entering station or loadout screen, and after entering new sector

QOL: option to view only relic missions in sector map

FIX: bug where sector info exceeds tooltip bounds in system map

FIX: various bugs with commandeer skill

FIX: bug where ship speed is not shown correctly

immediately after boarding new ship

FIX: odd behaviour that occurs when boarding a ship that has fewer equipment slots/max weight than the previous ship

FIX: bug where it is possible for galaxy to spawn without luminant faction

FIX: bug with relic event buttons

FIX: UI bug with some interactions during wreck exploration 

FIX: bug where sometimes unable to continue saved game from splash screen menu (despite being able to load the same saved game from within the in-game menu)

FIX: bug where same relic mission npc lore dialogs are repeatedly available

FIX: trade goods filter on system map is not saved

FIX: bug with lights on wrecks

FIX: bug where you are required to deliver goods to the same station you are already at 

FIX: bug where missions requiring you to raid resources from a target ship fail to proceed to the 'delivery' stage after destroying the target

FIX: bug where top passive skills cannot be acquired

FIX: various bugs with transport hub

FIX: bug where cargo sometimes not visible in loadout screen immediately after being acquired